Monday, June 10, 2013

E3 2013 Coverage: Xbox conference wrap-up.

As I mentioned, this isn’t going to be strictly a news update thing, because that’s not what you’ve come to expect from me. Just slightly buzzed commentary, as I’ve been playing the most dangerous game since the beginning of the Microsoft press event.


The following was announced at the end of Microsoft’s Xbox conference, and is fresh in my mind/the most important aspect of this whole thing: $500 fucking dollars?! I can put together a passable gaming rig for that much. That won’t watch me while I masturbate on my couch. With the mayonnaise. Because I can’t be bothered to stand up and it was already on my coffee table. I don’t need to explain myself to you. 

In the Matrix, everyone sees you fap.
In spite of their insistence that this whole thing is “about the gamers,” (a point they attempted to drive home more than once) a $500 console that requires a persistent high speed internet connection and a yearly service fee separates a lot of gamers from their chosen pastime should they decide to go with Microsoft. But, gaming is an expensive hobby. As much as it sucks, many people are left out in the cold with old tech because of this fact. So I’m not going to harp on it. After all, we live in a world where people ride the bus to a job at McDonald’s rocking a $600 smart phone.

As to the rest of the conference: They have a couple of good exclusives. But - and here’s the important part - not great exclusives. The only hope Microsoft had to overcome the recent PR gangbang that has surely increased the company's interest in acquisition of KY was to hit the stage today with the most amazing titles they could possibly come up with. What did they show?

A sequel to a increasing dated genre title whose flower has blossomed (Dead Rising 3), a remake of a 2-D fighter that I’ll regret not being able to play as I’m not buying an Xbone (Killer Instinct), and Spark, which, while interesting, I’ll need to know more about to pass judgement. New Halo? Meh, Bungie’s taking their new IP to PS4 in the form of Destiny. Titanfall doesn’t look bad, I genuinely want to play it, but it’s another FPS on the FPS console. It’s nothing groundbreaking, and nothing that breaks the mold for Xbox. 

And if they ever needed to break the mold, now is the time. We’re stepping into a whole new world of gaming in the coming months and years, and not just because of new consoles, but fresh tech like the Oculus Rift. First person shooters on a game console that doubles as a Big Brotherian cable box hardly resemble the forward thinking technology that gains traction in 2013. Or what consumers want. All Microsoft really managed to do with that conference was reinforce the position that they're not going to give the consumers what they want, but tell the consumers what they're getting. An increasingly dangerous business model for a consumer product company.

More as it happens today. There’s a bunch of footage being piped in from Gametrailers, an EA conference in a little under an hour, and a fuck-ton of already released info to digest. My twitter feed (which is 95% game related) is starting to stress me out. I’m also two beers and one shot into my drinking day, and not smoking for the duration has gone out of the window. The corporate greed and PR verbiage is already driving me to the brink. I’ll try to maintain, but only for you, dear reader. I hope you appreciate that. I could go mad.

Once more unto the breach.

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