Thursday, April 25, 2013

Irish Coffee, April 25th, 2013

Good morrow! Blood Dragon, Blood Dragon, Blood Dragon. Yesss! Dammit, I'm excited about this video game, and if you need evidence of that, just read the following blog. It's a bit gushy. In other news, another ridiculous video (Iron Man 2 this time), and I think it's an improvement. I've just been making these damn things as a warm up exercise, then watching them in a loop for no reason other than extremely short attentio- SQUIRREL!... False alarm, sorry about that. Weird morning.

The excitement. It’s consuming me. Has the world ever given you a present - a game, a movie, a book, a song - that so encapsulates everything you love that you feel like it was made just for you? Oh, to be a unique and delicate snowflake. And to receive the gift that is Far Cry 3: Blood Dragon. My childhood is one giant neon blur of cyberpunk movies, flux capacitors, ghost busting, and ninjafied turtles, and Ubisoft seems to have Inceptioned that particular part of my brain.

If you’ve read my blog at all over the past month, you’ll know that I’ve made no small deal about this game, and that deal is only getting bigger between now and Blood Dragon’s May 1st release date. Hollywood gives me Iron Man 3, Ubisoft gives me Blood Dragon. My 30th birthday shall not suck.

Movie time:


Even if, for some reason, the Day-Glo dystopian aesthetic isn’t making your tingly bits stand up in take notice, did you happen to notice the fucking cyber-dragon shooting down a fucking helicopter with a fucking laser it shot out of its mouth?! If that had no effect, you have no soul and I’m fairly certain you should be on a watch list of some sort. You frighten me.

But beyond the differences are the similarities, and this expansion is going to give me more Far Cry 3. A game that came out of nowhere to be my AAA game of the year in 2012, and that I’ve sorely missed. I’ve actually just thrown it back into my 360, as I know I’m out of Far Cry 3 shape, and I need to get limbered up for Blood Dragon. Sacrifice is demanded.

Far Cry 3 is a game most effectively played when you chuck survival out of the window and put your energy into cinematic destruction of your enemies. Yes, you can just sit outside of a base with a sniper rifle and slowly pick off every offending pirate, but that’s just a waste of gaming’s gift to us all: Infinite respawns. Pick up a bandolier of molotov cocktails, burn everything around the base, and while the enemies are distracted, jump off of a water tower and bury a machete in their neck. Maybe a throwing knife. Maybe you just run through their base being chased by a tiger like you’re in a Benny Hill sketch, leaving them to deal with the blood thirsty beast. The point is you can have fun with it. 

And there’s that word again: Fun. Games are supposed to be fun. And any bastard developer that forgets that is gonna have me to deal with. It won’t be pretty. I’m 20% redneck and I have a drinking problem.

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